(→Vitality: Added links to Health and Armor.) |
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Line 10: | Line 10: | ||
==Dexterity== |
==Dexterity== |
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*Increases critical strike chance |
*Increases critical strike chance |
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− | *Increases dodge chance (the chance to evade an attack) |
+ | *Increases dodge chance (the chance to evade an attack). Dodge is capped at 75% |
*Increases fumble recovery (reduces the damage penalty for fumbled attacks) |
*Increases fumble recovery (reduces the damage penalty for fumbled attacks) |
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Revision as of 17:55, 5 December 2013
Stats are the four basic attributes of your character in Torchlight II. They differ from the stats in the first game.
Each character gains 5 stat points to allocate each time they level up.
Strength
- Increases all weapon damage
- Increases damage done by critical strikes
Note that "all weapon damage" includes all weapons, including ranged weapons and weapons that do elemental damage such as staves and wands.
Dexterity
- Increases critical strike chance
- Increases dodge chance (the chance to evade an attack). Dodge is capped at 75%
- Increases fumble recovery (reduces the damage penalty for fumbled attacks)
Focus
- Increases maximum mana
- Increases all elemental damage
- Increases execute chance (the chance of attacking with both weapons simultaneously when dual wielding similar weapons)