Torchlight Wiki
(→‎Vitality: Added links to Health and Armor.)
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==Dexterity==
 
==Dexterity==
 
*Increases critical strike chance
 
*Increases critical strike chance
*Increases dodge chance (the chance to evade an attack)
+
*Increases dodge chance (the chance to evade an attack). Dodge is capped at 75%
 
*Increases fumble recovery (reduces the damage penalty for fumbled attacks)
 
*Increases fumble recovery (reduces the damage penalty for fumbled attacks)
   

Revision as of 17:55, 5 December 2013

Stats are the four basic attributes of your character in Torchlight II. They differ from the stats in the first game.

Each character gains 5 stat points to allocate each time they level up.

Strength

  • Increases all weapon damage
  • Increases damage done by critical strikes

Note that "all weapon damage" includes all weapons, including ranged weapons and weapons that do elemental damage such as staves and wands.

Dexterity

  • Increases critical strike chance
  • Increases dodge chance (the chance to evade an attack). Dodge is capped at 75%
  • Increases fumble recovery (reduces the damage penalty for fumbled attacks)

Focus

  • Increases maximum mana
  • Increases all elemental damage
  • Increases execute chance (the chance of attacking with both weapons simultaneously when dual wielding similar weapons)

Vitality

  • Increases maximum health
  • Increases armor
  • Increases block chance (chance to block when using shields)