Torchlight Wiki
No edit summary
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
'''Spells''' are special scrolls in ''[[Torchlight]]'' that any player can pick up and learn. They should not be confused with skills, which are class-specific.
 
'''Spells''' are special scrolls in ''[[Torchlight]]'' that any player can pick up and learn. They should not be confused with skills, which are class-specific.
   
Spells come in three types: Attack, Defense, and Charm, indicated by red, blue and green color coding. Most spells also come in different ranks, indicated by Roman numerals after their names. Spells sometimes have a significant cooldown period associated with them, unlike class skills.
+
Spells come in three types: Attack, Defense, and Charm, indicated by red, blue and green color coding. Most spells also come in different ranks, indicated by Roman numerals after their names. Spells sometimes have a significant cooldown period associated with them, unlike class skills.
   
 
Rare spells are more difficult to find and do not come in different ranks.
 
Rare spells are more difficult to find and do not come in different ranks.
Line 14: Line 14:
 
{|cellspacing="0" cellpadding="5" border="1" style="font-size:90%; border-collapse:collapse; border:1px solid #AAAAAA; background:#201A1A; margin:auto;" class="sortable"
 
{|cellspacing="0" cellpadding="5" border="1" style="font-size:90%; border-collapse:collapse; border:1px solid #AAAAAA; background:#201A1A; margin:auto;" class="sortable"
 
|-
 
|-
  +
! Image
 
! Spell
 
! Spell
 
! Description
 
! Description
 
! Effects
 
! Effects
 
! School
 
! School
|-
+
|-
  +
| [[file:charm.png|Charm|Charm]]
 
| [[Charm]]
 
| [[Charm]]
 
| Hurls an enchanted sprite that attempts to temporarily force an enemy to fight on your side.
 
| Hurls an enchanted sprite that attempts to temporarily force an enemy to fight on your side.
Line 24: Line 26:
 
|
 
|
 
| Charm
 
| Charm
|-
+
|-
  +
| [[file:dervish.png|Dervish|Dervish]]
 
| [[Dervish]]
 
| [[Dervish]]
 
| The caster whirls into action with rapidly accelerated attacks and casts for 10 seconds.
 
| The caster whirls into action with rapidly accelerated attacks and casts for 10 seconds.
Line 32: Line 35:
 
| Offensive
 
| Offensive
 
|-
 
|-
  +
| [[File:Drainingtouch.png|Draining Touch|Draining Touch]]
 
| [[Draining Touch]]
 
| [[Draining Touch]]
 
| The caster draws life from any foes struck during the duration of the spell.
 
| The caster draws life from any foes struck during the duration of the spell.
 
|
 
|
 
| Defensive
 
| Defensive
|-
+
|-
  +
| [[File:Elementaloverload.png|Elemental Overload|Elemental Overload]]
 
| [[Elemental Overload]]
 
| [[Elemental Overload]]
 
| The caster is imbued with increased elemental damage strength.
 
| The caster is imbued with increased elemental damage strength.
Line 42: Line 47:
 
| Offensive
 
| Offensive
 
|-
 
|-
  +
| [[File:Elementalprotection.png|Elemental Protection|Elemental Protection]]
 
| [[Elemental Protection]]
 
| [[Elemental Protection]]
 
| The caster is buffered by increased elemental resistances.
 
| The caster is buffered by increased elemental resistances.
Line 47: Line 53:
 
* Increased Fire/Ice/Electrical/Poison Resistance
 
* Increased Fire/Ice/Electrical/Poison Resistance
 
| Defensive
 
| Defensive
|-
+
|-
  +
| [[File:Fireball.png|Fireball|Fireball]]
 
| [[Fireball]]
 
| [[Fireball]]
 
| Launches a slow-moving, explosive ball of flame from the caster's hand.
 
| Launches a slow-moving, explosive ball of flame from the caster's hand.
 
|
 
|
 
| Offensive
 
| Offensive
|-
+
|-
  +
| [[File:Frost.png|Frost|Frost]]
 
| [[Frost]]
 
| [[Frost]]
 
| Fires three frost missiles that freeze all enemies within their blast radius
 
| Fires three frost missiles that freeze all enemies within their blast radius
 
|
 
|
 
| Offensive
 
| Offensive
|-
+
|-
  +
| [[File:Healall.png|Heal All|Heal All]]
 
| [[Heal All]]
 
| [[Heal All]]
 
| Heals the caster and all allies.
 
| Heals the caster and all allies.
 
|
 
|
 
| Defensive
 
| Defensive
|-
+
|-
  +
| [[File:Healself.png|Heal Self|Heal Self]]
 
| [[Heal Self]]
 
| [[Heal Self]]
 
| Heals the caster.
 
| Heals the caster.
Line 69: Line 79:
 
* Increased Health Recovery over 4 seconds
 
* Increased Health Recovery over 4 seconds
 
| Defensive
 
| Defensive
|-
+
|-
  +
| [[File:Haste.png|Haste|Haste]]
 
| [[Haste]]
 
| [[Haste]]
 
| The caster's movement and attack speed is increased.
 
| The caster's movement and attack speed is increased.
|
+
|
* Faster attack
+
* Faster attack
 
* Faster movement
 
* Faster movement
 
| Defensive
 
| Defensive
|-
+
|-
  +
| [[File:Identifyspell.png|Identify Spell|Identify]]
 
| [[Identify]]
 
| [[Identify]]
 
| Reveals the properties of an unidentified item.
 
| Reveals the properties of an unidentified item.
Line 84: Line 96:
 
*'''Mana cost: 6'''
 
*'''Mana cost: 6'''
 
| Charm
 
| Charm
|-
+
|-
  +
| [[File:Poisoncloud.png|Poison Cloud|Poison Cloud]]
 
| [[Poison Cloud]]
 
| [[Poison Cloud]]
 
| Blasts a noxious cloud of poison gas around the caster.
 
| Blasts a noxious cloud of poison gas around the caster.
Line 91: Line 104:
 
* Requires Level 18
 
* Requires Level 18
 
| Offensive
 
| Offensive
|-
+
|-
  +
| [[File:Retribution.png|Retribution|Retribution]]
 
| [[Retribution]]
 
| [[Retribution]]
 
| The caster is possessed by a vengeful spirit, automatically striking back at all nearby attackers. Lasts for 12 seconds.
 
| The caster is possessed by a vengeful spirit, automatically striking back at all nearby attackers. Lasts for 12 seconds.
Line 97: Line 111:
 
* Damage Reflected Back on Attacker
 
* Damage Reflected Back on Attacker
 
| Defensive
 
| Defensive
|-
+
|-
  +
| [[File:Silence.png|Silence|Silence]]
 
| [[Silence]]
 
| [[Silence]]
 
| Silences enemies within X meters, preventing them from using most skills.
 
| Silences enemies within X meters, preventing them from using most skills.
 
|
 
|
 
| Offensive
 
| Offensive
|-
+
|-
  +
| [[File:Summonaloegel.png|Summon Aloe Gel|Summon Aloe Gel]]
 
| [[Summon Aloe Gel]]
 
| [[Summon Aloe Gel]]
 
| Summons an Aloe Gel to heal the caster and all allies.
 
| Summons an Aloe Gel to heal the caster and all allies.
Line 109: Line 125:
 
* Requires Level 18
 
* Requires Level 18
 
| Defensive
 
| Defensive
|-
+
|-
  +
| [[File:Summonarchers.png|Summon Archers|Summon Archers]]
 
| [[Summon Archers]]
 
| [[Summon Archers]]
 
| Summons a pack of X non-moving Skeletal Archers to attack your foes
 
| Summons a pack of X non-moving Skeletal Archers to attack your foes
 
|
 
|
 
| Charm
 
| Charm
|-
+
|-
  +
| [[File:Summonbloodskeleton.png|Summon Blood Skeleton|Summon Blood Skeleton]]
 
| [[Summon Blood Skeleton]]
 
| [[Summon Blood Skeleton]]
 
| Summons a Blood Skeleton to attack your foes
 
| Summons a Blood Skeleton to attack your foes
Line 122: Line 140:
 
* Blood Skeletons steal life for themselves and the caster when they hit.
 
* Blood Skeletons steal life for themselves and the caster when they hit.
 
| Charm
 
| Charm
|-
+
|-
  +
| [[File:Summonflamingsword.png|Summon Flaming Sword|Summon Flaming Sword]]
 
| [[Summon Flaming Sword]]
 
| [[Summon Flaming Sword]]
 
| Summons an enchanted Flaming Sword to attack your foes
 
| Summons an enchanted Flaming Sword to attack your foes
 
|
 
|
 
| Offensive
 
| Offensive
|-
+
|-
  +
| [[File:Summonskeleton.png|Summon Skeleton|Summon Skeleton]]
 
| [[Summon Skeleton]]
 
| [[Summon Skeleton]]
 
| Summons a Skeletal Warrior to attack your foes
 
| Summons a Skeletal Warrior to attack your foes
 
|
 
|
 
| Charm
 
| Charm
|-
+
|-
  +
| [[File:Summonzombies.png|Summon Zombies|Summon Zombies]]
 
| [[Summon Zombies]]
 
| [[Summon Zombies]]
 
| Summons a pack of zombies that steal life for you.
 
| Summons a pack of zombies that steal life for you.
 
|
 
|
 
| Charm
 
| Charm
|-
+
|-
  +
| [[File:Townportalspell.png|Town Portal Spell|Town Portal]]
 
| [[Town Portal]]
 
| [[Town Portal]]
 
| Create a two-way magic Portal back to Town
 
| Create a two-way magic Portal back to Town
Line 144: Line 166:
 
* Requires Level 4
 
* Requires Level 4
 
| Charm
 
| Charm
|-
+
|-
  +
| [[File:Web.png|Web|Web]]
 
| [[Web]]
 
| [[Web]]
 
| Fires a sticky web missile, preventing any movement from its target.
 
| Fires a sticky web missile, preventing any movement from its target.
Line 151: Line 174:
 
* Requires Level 2
 
* Requires Level 2
 
* -100% Movement Speed for 3 seconds
 
* -100% Movement Speed for 3 seconds
  +
|
| Defensive
+
Defensive
  +
|-
  +
|
  +
|
  +
[[ILoveBees|Bee Swarm]]
  +
| Sends a cloud of bees at your enemies.
  +
|
  +
* Requires Level 2
  +
|
  +
Offensive
 
|}
 
|}
   
   
 
{{Items1Nav}}
 
{{Items1Nav}}
  +
  +
[[de:Sprüche aus Torchlight 1]]
 
[[Category:Items (T1)]]
 
[[Category:Items (T1)]]
 
[[Category:Spells (T1)| ]]
 
[[Category:Spells (T1)| ]]

Revision as of 03:22, 27 March 2013

Spells are special scrolls in Torchlight that any player can pick up and learn. They should not be confused with skills, which are class-specific.

Spells come in three types: Attack, Defense, and Charm, indicated by red, blue and green color coding. Most spells also come in different ranks, indicated by Roman numerals after their names. Spells sometimes have a significant cooldown period associated with them, unlike class skills.

Rare spells are more difficult to find and do not come in different ranks.

Slots

The player character has four slots for active spells. An active spell can be unlearned by holding CTRL and left-clicking the spell. This opens up the slot for another spell, but the old spell is lost.

Pets

Pets also have two spell slots. Adding and removing spells from pets works the same way as the player's spell slots. You can't control when pets cast spells, although putting your pet in Passive mode will prevent them from using spells. Some spells have longer cooldown times when used by pets.

Spell list

Image Spell Description Effects School
Charm Charm Hurls an enchanted sprite that attempts to temporarily force an enemy to fight on your side. Charm
Dervish Dervish The caster whirls into action with rapidly accelerated attacks and casts for 10 seconds.
  • Faster Attack
  • Faster Cast Speed
Offensive
Draining Touch Draining Touch The caster draws life from any foes struck during the duration of the spell. Defensive
Elemental Overload Elemental Overload The caster is imbued with increased elemental damage strength. Offensive
Elemental Protection Elemental Protection The caster is buffered by increased elemental resistances.
  • Increased Fire/Ice/Electrical/Poison Resistance
Defensive
Fireball Fireball Launches a slow-moving, explosive ball of flame from the caster's hand. Offensive
Frost Frost Fires three frost missiles that freeze all enemies within their blast radius Offensive
Heal All Heal All Heals the caster and all allies. Defensive
Heal Self Heal Self Heals the caster.
  • Mana cost: 17
  • Increased Health Recovery over 4 seconds
Defensive
Haste Haste The caster's movement and attack speed is increased.
  • Faster attack
  • Faster movement
Defensive
Identify Identify Reveals the properties of an unidentified item.
  • Rare spell
  • Requires Level 2
  • Mana cost: 6
Charm
Poison Cloud Poison Cloud Blasts a noxious cloud of poison gas around the caster.
  • Rare spell
  • Requires Level 18
Offensive
Retribution Retribution The caster is possessed by a vengeful spirit, automatically striking back at all nearby attackers. Lasts for 12 seconds.
  • Damage Reflected Back on Attacker
Defensive
Silence Silence Silences enemies within X meters, preventing them from using most skills. Offensive
Summon Aloe Gel Summon Aloe Gel Summons an Aloe Gel to heal the caster and all allies.
  • Rare spell
  • Requires Level 18
Defensive
Summon Archers Summon Archers Summons a pack of X non-moving Skeletal Archers to attack your foes Charm
Summon Blood Skeleton Summon Blood Skeleton Summons a Blood Skeleton to attack your foes
  • Rare spell
  • Requires Level 18
  • Blood Skeletons steal life for themselves and the caster when they hit.
Charm
Summon Flaming Sword Summon Flaming Sword Summons an enchanted Flaming Sword to attack your foes Offensive
Summon Skeleton Summon Skeleton Summons a Skeletal Warrior to attack your foes Charm
Summon Zombies Summon Zombies Summons a pack of zombies that steal life for you. Charm
Town Portal Town Portal Create a two-way magic Portal back to Town
  • Rare spell
  • Requires Level 4
Charm
Web Web Fires a sticky web missile, preventing any movement from its target.
  • Rare spell
  • Requires Level 2
  • -100% Movement Speed for 3 seconds

Defensive

Bee Swarm

Sends a cloud of bees at your enemies.
  • Requires Level 2

Offensive


Torchlight I Items
Armor AmuletsBeltsBootsChest armorGlovesHelmetsRingsShieldsShoulders
Weapons AxesBowsCrossbowsMacesPistolsPolearmsRiflesStavesSwordsWands
Other FishGemsPotionsScrollsSpells