Ember is The Essence of Magic, The Keystone of My Art. For My Kind, Torchlight is a Beacon, A Place of Power, The Largest Cache of Ember Ever Found. I Had heard Nothing of The Troubles Afflicting That Place. I Came Only to Serve My Own Ends, But I was Lost as Soon as I Set Foot in Torchlight. The Evil Gathering There Swallowed Me, and I May Never Break Free of It Entirely. The Mines Are Dark, and Below That, The Blackness is Impossible to Describe. There is Power Beyond Imagining, But The Price is So Very High. - Alchemist
The Alchemist is one of the available Classes in Torchlight.
Overview[]
The Alchemist is a Magic oriented class which has abilities that strengthen his ability in ranged spells, as such, the Alchemist is good at using Staves, Wands, and Scepters. The Alchemist has the smallest health pool of the three classes and the highest mana pool of the three classes. This class is best used by dealing so much damage to the enemy that they don't have a chance to attack him.
Stats[]
Alchemists gain 40 HP and 7 MP per level. They have the highest MP increase per level (7 vs. 5 for the Destroyer and Vanquisher) and tie the lowest HP increase per level (40 for the Vanquisher).
Skills[]
As with the other classes in Torchlight, the only requirement to spend points in a skill is to achieve a certain character level. Below are all the Alchemist's skills, divided by skill tree and including the character level requirement for the first rank in each skill.
Arcane (Mage Tree)[]
- Ember Bolt (1)
- Magic Weapons Expertise (1)
- Iceshock (5)
- Critical Strikes (5)
- Ember Lightning (10)
- Offensive Spell Mastery (10)
- Adventurer (15)
- Ember Lance (15)
- Pyre (20)
- Advanced Spellcasting (20)
- Ember Strike (25)
Lore (Pet Tree)[]
- Nether Imp (1)
- Thorned Minions (5)
- Pet Mastery (5)
- Summon Alchemical Golem (10)
- Charm Spell Mastery (10)
- Terror (15)
- Ranged Weapons Expertise (15)
- Burning Bind (20)
- Barter (20)
- Summon Beam Golem (25)
- Treasure Hunter (25)
Battle (Battle Mage Tree)[]
- Ember Shock (1)
- Armor Expertise (1)
- Ember Shield (5)
- Martial Weapons Expertise (5)
- Infuse (10)
- Defensive Spell Mastery (10)
- Frailty (15)
- Dual Wielding (15)
- Ember Phase (20)
- Block and Parry (20)
- Ember Sentry (25)
In Torchlight II[]
In Torchlight II, it is revealed that the Alchemist was either not fully cured of the Ember Blight the party contracted in the first game, or re-contracted it due to his own use of Ember to fuel his powers. Either way, he has been driven mad by it and is the main antagonist of the game.